|
01_Introduction_and_project_overview.flv
|
6.6 M |
- |
- |
|
02_Defining_the_main_shape_with_DynaMesh.flv
|
154.3 M |
- |
- |
|
03_Continuing_to_shape_our_character.flv
|
65 M |
- |
- |
|
04_Building_our_character's_legs.flv
|
104.9 M |
- |
- |
|
05_Starting_to_make_the_clothes_in_3ds_Max.flv
|
153.9 M |
- |
- |
|
06_Exporting_our_character_from_3ds_Max_to_ZBrush_.flv
|
32.6 M |
- |
- |
|
07_Making_new_elements_for_our_model.flv
|
106.4 M |
- |
- |
|
08_Continuing_to_refine_the_base_elements.flv
|
55.5 M |
- |
- |
|
09_Using_Transpose_Master_to_rotate_the_arm.flv
|
105.3 M |
- |
- |
|
1.jpg
|
73.2 K |
- |
- |
|
10_Separating_the_armor_from_the_arm.flv
|
40.2 M |
- |
- |
|
11_Making_the_refined_high_poly_armor.flv
|
62.9 M |
- |
- |
|
12_Continuing_to_make_a_high_poly_version_of_the_armor.flv
|
42.6 M |
- |
- |
|
13_Adding_detail_to_the_armor.flv
|
58.7 M |
- |
- |
|
14_Building_in_more_armor_detail_in_3ds_Max.flv
|
20.8 M |
- |
- |
|
15_Starting_to_detail_the_head_in_ZBrush.flv
|
52 M |
- |
- |
|
16_Continuing_to_refine_the_head.flv
|
20.2 M |
- |
- |
|
17_Adding_more_detail_to_the_head.flv
|
14.2 M |
- |
- |
|
18_Rotating_the_head_and_sketching_the_hair.flv
|
52.4 M |
- |
- |
|
19_Sending_the_bracelet_mesh_to_3ds_Max.flv
|
40.9 M |
- |
- |
|
2.jpg
|
66.2 K |
- |
- |
|
20_Starting_to_retopologize_the_arm_plate.flv
|
66.7 M |
- |
- |
|
21_Beginning_to_tweak_the_arm_plate_shape.flv
|
55.5 M |
- |
- |
|
22_Continuing_to_refine_the_shape_of_our_character's_arm_plate.flv
|
44.8 M |
- |
- |
|
23_Starting_to_tweak_the_clothes.flv
|
63.6 M |
- |
- |
|
24_Adding_some_other_cloth_elements.flv
|
94.8 M |
- |
- |
|
25_Creating_a_rope_in_3ds_Max.flv
|
88.7 M |
- |
- |
|
26_Modeling_a_belt_strap_for_our_character.flv
|
29.3 M |
- |
- |
|
27_Refining_the_belt_buckle.flv
|
57.2 M |
- |
- |
|
28_Continuing_to_refine_the_belt_buckle.flv
|
50 M |
- |
- |
|
29_Adding_details_to_the_clothes.flv
|
62.3 M |
- |
- |
|
30_Building_in_some_details_to_the_metal_armor.flv
|
109.6 M |
- |
- |
|
31_Continuing_to_add_details_to_the_metal_armor.flv
|
35.4 M |
- |
- |
|
32_Defining_the_arm_shape.flv
|
175.3 M |
- |
- |
|
33_Adding_a_piece_of_armor_on_the_arms.flv
|
64.1 M |
- |
- |
|
34_Redefining_the_armor_in_ZBrush.flv
|
28.2 M |
- |
- |
|
35_Continuing_to_tweak_the_shape_of_the_armor.flv
|
70.1 M |
- |
- |
|
36_Adding_some_details_to_our_high_polygon_model_in_ZBrush.flv
|
11.9 M |
- |
- |
|
37_Adding_scratches_and_imperfections_to_the_armor.flv
|
118.2 M |
- |
- |
|
38_Creating_imperfections_on_our_character's_face.flv
|
45.1 M |
- |
- |
|
39_Sending_the_high_poly_mesh_to_3ds_Max.flv
|
117.9 M |
- |
- |
|
40_Working_on_our_final_low_polygon_mesh.flv
|
105.3 M |
- |
- |
|
41_Modeling_the_final_arm_mesh.flv
|
29.9 M |
- |
- |
|
42_Starting_to_model_the_low_polygon_clothes.flv
|
71.6 M |
- |
- |
|
43_Finishing_our_character's_clothes.flv
|
24.3 M |
- |
- |
|
44_Creating_UV_maps_for_the_torso.flv
|
61.7 M |
- |
- |
|
45_Continuing_to_unwrap_the_UVs_for_our_character.flv
|
41.7 M |
- |
- |
|
46_Rearranging_the_UVs_in_3ds_Max.flv
|
16 M |
- |
- |
|
47_Unwrapping_the_UVs_for_the_head.flv
|
31.5 M |
- |
- |
|
48_Baking_the_normal_and_occlusion_maps.flv
|
24.7 M |
- |
- |
|
49_Applying_the_normal_and_occlusion_maps_to_the_head.flv
|
34 M |
- |
- |
|
50_Combining_our_maps_in_Photoshop.flv
|
18.8 M |
- |
- |
|
51_Projecting_our_masks_in_3ds_Max.flv
|
19.8 M |
- |
- |
|
52_Starting_to_make_the_base_textures_in_Photoshop.flv
|
32.3 M |
- |
- |
|
53_Creating_the_base_colors_for_our_character's_head.flv
|
27 M |
- |
- |
|
54_Painting_base_colors_for_our_character's_clothes.flv
|
28.8 M |
- |
- |
|
55_Continuing_to_paint_base_colors_for_our_character's_clothes.flv
|
12 M |
- |
- |
|
56_Projecting_our_textures_on_the_final_model_in_Mudbox.flv
|
63.3 M |
- |
- |
|
57_Using_Mudbox_and_Photoshop_to_tweak_the_head_texture.flv
|
59.7 M |
- |
- |
|
58_Refining_our_character's_hair_texture.flv
|
45.8 M |
- |
- |
|
59_Detailing_the_armor_textures_in_Photoshop.flv
|
48.9 M |
- |
- |
|
60_Adding_some_refinement_to_the_cloth_textures.flv
|
70.7 M |
- |
- |
|
61_Continuing_to_refine_the_cloth_textures.flv
|
42.1 M |
- |
- |
|
62_Starting_to_add_hair_and_fur_to_our_low_polygon_character.flv
|
55.6 M |
- |
- |
|
63_Finishing_the_fur_for_our_character.flv
|
40.3 M |
- |
- |
|
64_Finalizing_our_character's_hair.flv
|
32.6 M |
- |
- |
|
65_Making_specular_and_gloss_maps.flv
|
27.5 M |
- |
- |
|
66_Finishing_our_specular_and_gloss_maps.flv
|
15.5 M |
- |
- |
|
67_Creating_specular_and_gloss_maps_for_the_head.flv
|
44.4 M |
- |
- |
|
68_Reviewing_our_final_render.flv
|
27.5 M |
- |
- |
|
project_files.zip
|
23 M |
- |
- |
| 총 65개의 파일이 더 있습니다. 파일 더 보기 |
| 리스트 접기 |